Change log: Fixed reload states Added validations on Reload, Vaulting, Climbing, Running and Shooting Fixed throw grenade when running Fixed character shadow Added and updated multiplayer screens Added new animations Changes on test scenario and lightning Make A.I. player shoots deal damage Updated footsteps sound … Continue readingAlpha Version 0.0.29
Hello guys, We are working to release a new update soon with bug fixes and finally start adding some multiplayer features. On this month we (Mercenaries Land) will be 1 year old , and to celebrate that we will try to make the multiplayer up … Continue readingMercenaries Land Year 1!
Change Log: Added bullet spread Changed vault animation Updated cover angle calculation Added camera effects Changed sky Added procedural recoil rotation Added new keys to change weapon (1,2,3,4) Changed minimap Updated damage detection to not allow deal damage on dead player On Multiplayer: Working on … Continue readingAlpha Version 0.0.28
Change Log: Added new Screen for Multiplayer (User Creation) Changed UI Elements Improvements on pause menu logic to block player controls on pause Fix pistol and rifle animation transitions Changed camera position on prone stance Added hit indicator Added Directional damage indicator Improved angle calculation … Continue readingAlpha Version 0.0.27
Change Log: Added multiplayer login screen and server authentication Added new weapons Added Revolver shoot animation on prone and stand Added Revolver reload animation Changed Revolver FPS camera position Changed Revolver and Ak weapon shader (Colors) Changed Ak weapon sound effects Changed walk animations Changed … Continue readingAlpha Version 0.0.26
Change Log: Fixed aim when transition from run to crouch Fixed fps camera transition when changing weapon Fixed animation collision on crouch Fixed IK on Jump over obstacles Edited player textures Created new animation for revolver on prone Reduced vertical angle view when in prone … Continue readingAlpha Version 0.0.25
Change Log: Changed colors of UI Changed map indicators Removed roll animations when changing from run to crouch Fixed transitions of entering and leaving cover, walking left and right Fixed taking cover animation speed Fixed problem of climb not working when in cover Fixed reload … Continue readingAlpha Version 0.0.24
Change Log: Changed: AK Firerate Revolver aim animation Climb obstacles animation Calculation of slide aim angle (allowing to aim sides smoothly) Third person camera position Leave cover forward and backwards (walk on direction opposite to cover) Ramp scenario collider Animation of aim degrees behind cover … Continue readingAlpha Version 0.0.23
Hello folks, We will not have updates of the game this week because our development team is participating of a coding contest. As soon the contest is over we will bring new updates. Thanks for your support!
Change Log: Added: AI aim animation Allow aiming around cover Different animation for climb smaller obstacles Updates: Smoke grenade effect Scenario Changed cover key Fixes: Aim rotation Revolver position Reload animation Player and weapon shoot animation Crosshair spread in cover Grenade colliders Leaving cover with … Continue readingAlpha Version 0.0.22