Alpha Version 0.0.30

As promised, we are working on multiplayer adding new features, following the objective of have a multiplayer match up and running on the next updates.

We also wanna announce that from now on you can follow us on Steam to get updates and interact.
The link is: https://steamcommunity.com/groups/MercenariesLand

Change log:

  • Fixed climb animations focus, player stuck on the wall and¬†vault animations;
  • Fixed camera focus on climbing;
  • Changed grenade animations;
  • Changed bullet effect;
  • Created new Screens (select character, Login, Lobby, Chat, …);
  • Fixed UI buttons;
  • Unified version info;
  • Upgraded objects creation;
  • Created an UI framework for the buttons and other components;
  • Multiplayer data transfer;

Alpha Version 0.0.29

Change log:

  • Fixed reload states
  • Added validations on Reload, Vaulting, Climbing, Running and Shooting
  • Fixed throw grenade when running
  • Fixed character shadow
  • Added and updated multiplayer screens
  • Added new animations
  • Changes on test scenario and lightning
  • Make A.I. player shoots deal damage
  • Updated footsteps sound

 

Mercenaries Land Year 1!

Hello guys,

We are working to release a new update soon with bug fixes :smile: and finally start adding some multiplayer features.

On this month we (Mercenaries Land) will be 1 year old :birthday: , and to celebrate that we will try to make the multiplayer up and running till the end of this month.

Note: We will be delaying the release of multiplayer features till we finish securing the login process and the game files.

We thank you all for stay with us helping to create this game and we hope that we could meet us on the battle soon. :smile:

We count with your help to be testing the game and help us to improve!